I’ve been a professional writer and game developer for over a decade, on titles like BioShock, Far Cry, Assassin’s Creed, and more. I work with diverse teams to craft high level story content, cinematics, quest narratives & dialogue, systemic VO, worldbuilding, menu & UI text — you name it.

I believe all game developers are storytellers! I thrive on collaboration with designers, artists, audio engineers, producers, programmers, and developers of every stripe.

I’m passionate about genre fiction and finding ways to inject diversity, freshness, and nuance into commercial media. I enjoy working with teams of all sizes, and I prioritize projects and workspaces that are healthy and inclusive.

I’ve written over 250 critical analysis essays on games and cinema, multiple original Dungeons & Dragons adventure modules, a musical produced by UCFollies at the University of Toronto, and some very embarrassing fan fiction. I’m obsessed with dogs, dinosaurs, bad movies, and good ramen.

I’m fluent in both English and French.

Get in touch: mail@justincummings.net